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Godot 2D Academy: Create a 2D RPG Game with Godot 4

udemy · Desarrollo · ⭐ 4.47 (78 reseñas) · Intermediate · en · ⏱ 14 h

Impartido por Gianny Dantas · 1.396 alumnos

49.99 USD

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Descripción

Do you have a solid foundation in Godot 4 and want to take the next step toward building more complete and professional games? Master Godot 2D: Create an RPG-Style Game with Godot is designed specifically for those who already understand the fundamentals of Godot and want to level up by building more advanced, organized, and reusable systems. In this course, you’ll learn how to build a complete RPG-style game from scratch, packed with engaging mechanics. RPGs are generally one of the most complex genres to develop. In this course, you’ll learn how to tackle the hardest parts in the simplest way. Throughout the course, you will learn how to: • Play animations based on movement • Create a Finite State Machine (FSM) system • Build a health system • Design levels using TileMaps • Automate TileMaps with rules • Create interactive panels • Master UI creation • Build a complete inventory system • Add an equipment system • Create custom items • Update player stats using attributes • Create enemy zones (enemy spawners) • Develop enemy AI using states • Build an enemy loot system • Create skills with unique effects • Equip skills using a hotbar • Add NPCs to the world • Implement NPC movement • Create a dialogue system • Build a complete shop system • Build a complete crafting system • Build a complete quest system • Master Autoloads • Create an audio system • Write clean, scalable code applicable to your own projects • Master nodes, signals, composition, and scene inheritance • Design a solid and flexible architecture Each section is carefully designed to strengthen your programming logic and help you understand how to structure professional-level projects in Godot. If you already know the basics of Godot and are ready to build a complete and polished RPG, this course will give you the tools to make it happen.

Lo que aprenderás

  • Master Godot 4 and it's interface to create 2D games.
  • Implement a Finite State Machine (FSM) system
  • Learn to use TileMaps to design levels
  • Master the use of Resources
  • Learn to work with Autoloads
  • Create an event system
  • Learn to reuse scenes and classes
  • Learn to create NPCs and RPG systems

Requisitos

  • Have a good foundation in Godot 4.
  • Understand how 2D nodes work.
  • Understand how classes, variables, and signals work.
  • A proactive attitude and willingness to learn.
  • A PC or laptop capable of running Godot 4.6