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Stylized 3D character creation in Blender (2025)

udemy · Diseño y creatividad · ⭐ 4.52 (62 reseñas) · All Levels · en · ⏱ 13 h

Impartido por Bevel Studio · 963 alumnos

19.99 USD

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Descripción

** This course is compatible with Blender 5 ** Welcome to our next course "Stylized 3D Character creation in Blender" What you are going to learn: In this hands-on Blender course, you’ll learn how to create a complete stylized 3D character— step by step, from the first concept to the final render. You’ll discover the entire workflow used to create any humanoid character. We’ll start with setting up references and understanding the creative pipeline, then move on to sculpting, where you’ll learn essential tools, brushes, and techniques for building an appealing character sculpt. Next, you’ll learn retopology, UV unwrapping, and texturing, gaining full control over your character’s topology and materials. You’ll bake details, paint textures, and create beautiful materials for the character. Finally, you’ll rig, pose, light, and render your character for a presentation — ready for your portfolio, animation, or game projects. While this course focuses on stylized characters, the techniques you’ll learn apply to realistic character creation too. The unique advantages of our courses: - No timelapses! (For some lessons, there is a Timelapse version, but you have the full version too!) Every lesson is shown in real time. - Timestamps at the beginning of every single lesson. These will show you exactly how many distinc topics we cover in each lesson. Also, with timestamps, you can easily jumpt to a specific part of the lesson to learn faster and refresh easier. - Questions or challenges at the end of every lesson to help you reflect what you learned, practice and grow. Start now! If you already know the basics of Blender and want to take your skills to the next level, this course is made for you. Join now — and start creating your own professional 3D characters today!

Lo que aprenderás

  • Full 3D character creation pipeline
  • Learn finding and setting up reference images
  • Learn Blender's sculpting interface, brushes and shortcuts
  • Learn to sculpt a character
  • Learn about Retopology, set up the tools necessary for retopology and create a clean retopologized character mesh
  • Learn all about UVs, creating and editing UVs, Blender's toolset for working with UVs and create UV maps of your 3D character
  • Learn to create materials and textures, Paint textures by hand, Bake textures, Sculpt using Multires modifier and Bake Multires details
  • Learn the basics of skeleton (armature object), bones, Rigging and posing your character
  • Learn to create a scene, lighting and producing a final render

Requisitos

  • Basic experience in Blender is required (e.g. basic knowledge of modeling tools).
  • Blender 4.4 and above is preferred