
The Ultimate UNITY 3D & BLENDER Factory Game Course || 2026
udemy · ⭐ 4.7 (13 reseñas) · Principiante · en · ⏱ 18 h
Impartido por Model Craft · 392 alumnos
49.99 USD
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Descripción
In this course, you'll build Factory Game while learning professional game development techniques used in real Unity projects. This isn't just a programming course. You'll follow the entire development pipeline—from creating 3D assets in Blender to programming gameplay systems in Unity 6 with C#. We'll begin by modeling and texturing every major asset used in the game, including drill rigs, conveyor belts, smelters, constructors, warehouses, splitters, mergers, and more. You'll learn how to create clean, game-ready models and prepare them for Unity. Once the assets are finished, we'll move into Unity 6 and build the complete game step by step. Every system is 100% explained, making this course suitable for beginners while still covering techniques used in professional projects. Throughout the course, you'll build: • A complete grid-based building system • Automatic conveyor belt connections • Mining and resource collection systems • Smelters, constructors, warehouses, splitters, and mergers • Flexible production and recipe systems • Inventory and warehouse management • Save & Load functionality using JSON • Main menu and pause menu • User interface systems • Sound effects and 3D audio • Particle effects and animations • Post-processing with Global Volume • Final game build and export You'll also learn how to organize large Unity projects using clean architecture and best practices, including: • Object-Oriented Programming (OOP) • Scriptable Objects • Singleton Pattern • Interfaces and Inheritance • Manager-based Architecture • Modular Game Systems One of the biggest advantages of this course is that every feature is built from scratch. Instead of copying isolated examples, you'll understand how complete gameplay systems are designed and how they work together in a real project. Not interested in Blender? No problem! All models and textures created during the modeling section are included with the course, so you can skip directly to the Unity programming lessons whenever you want. By the end of this course, you'll have a fully playable factory automation game featuring dozens of interconnected systems and a solid understanding of how to design, build, optimize, and polish a complete Unity project. Whether you're an aspiring indie developer, a Unity beginner, or someone looking to improve your programming and game architecture skills, this course will give you practical experience by building a real project from start to finish. If you're ready to create your own factory automation game and significantly improve your Unity and Blender skills, I'll see you in the first lesson.
Lo que aprenderás
- Build a complete factory automation game using Unity 6 and C#
- Model, texture, and optimize game assets in Blender
- Create a flexible grid-based building system with removal mechanics
- Develop conveyor belts, production buildings, splitters, mergers, warehouses
- Save/Load functionality, UI systems, sound effects, particle effects, animations
- Why you should use Scriptable Objects, Inheritance, Interfaces, Manager Systems
- Export your finished game ready to share or expand with your own features
Requisitos
- No previous experience with Unity or Blender is required. Every system is explained step by step from the very beginning
- A computer capable of running Unity 6 and Blender
- Basic computer knowledge, such as creating folders, installing software, and navigating Windows or macOS
- A willingness to learn by building a real project from start to finish